Experience Code: AAMQPP Game Mode: FFA 28 Players Backfill AI when server not full 45 minute time limit Victory Conditions: First to 40 kills Or First to Nuke Or Most kills at end of time limit Kill Streak Ladder: All Players deploy with M44 revolver; all other inventory slots locked. 1 kill: Unlock primary slot, M880 shotgun 2 kills: Unlock grenade slot, frag grenade 3 kills: Unlock gadget slot, med pen 4 kills: Unlock loadout crate; player is spotted on map for 10 seconds 5 to 14 kills: Granted health and ammo for each kill; player is spotted on map for 10 seconds 15 kills: Player calls in a nuke. 30 second timer until nuke arrives. Player is spotted on map the entire time. If you die before the nuke arrives it will be aborted and the round will continue. Current version: 0.20 Known issues: AI players will occasionally ignore primary weapon restrictions before getting a kill. AI players occasionally get stuck holding a resupply pack and will not switch back to a weapon. AI players occasionally do not spawn as Angel. AI players occasionally ignore the set primary weapon and will default to the DM7. Loadout crate occasionally will not grant the first loadout in the player’s collection until the player swaps weapon slots.
Number PVP Ai