No vehiclesRushCustomTeam DeathmatchBF2042SpecialistsSymmetrical
This Battlefield 2042 Portal Experience is the first one I'm trying to build. It should reflect a game mode known as "Payload" in different games: One team needs to deliver the payload (a spotted PvE AI in this case) to the final outpost while the other team is trying to stop it or even push it back (to at least the last checkpoint). The payload is being moved by staying close to it with more people than the other team. There are currently two portal experience codes for this mode: 1) AAS1M7 - "PAYLOAD v0.3 (PvP AI)" - the server will be completely filled with bots, which can be replaced by human players. Unfortunately, if the maximum amount of players is joining, the necessary payload bots will also be replaced and there won't be any visualization of the payload anymore. This is a good way to test the mode on your own against bots. 2) AASF1N - "PAYLOAD v0.3 (PvE AI)" - the server will only spawn 2 bots for visualizing the payload, but those bots will stay even if the maximum amount of players is joining.
Number PVP Ai
Number PVE Ai
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