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Creators
yonekuri
Type
Prefabs
Tags
Description
Gets the HUD compass orientation from the player's position to the world position assigned to the "obj" variable.
In the initial state of the prefab, the target position is set to the position where the player is recently deployed.
First you need to assign the value determined for each map to the "MAP" variable.
Breakaway | 270
Caspian Border | 180
Noshahr Canals | 360
El Alamein | 180
Valparaiso | 180
Arica Harbor | 180
Battle Of The Bulge | 180
Orbital | 90
Manifest | 90
Kaleidoscope | 90
Hourglass | 135
Discarded | 140
Renewal | 305
The results you get are the same as the "Compass Degrees To Objective" posted earlier by Zim, but think of it as a different version of the implementation.
Number Players
1
Experience Code
aas8jx
Experience Edit URL
Editable