collapse-of-pearnu-conquest-24v24-portal-jam-version

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Collapse of Pearnu Conquest 24v24 (Portal Jam version)

Multiplayer

An urban Conquest map taking inspiration from my own hometown using Andy6170's Conquest template for the logic. The map is separated into a eastern and western area with a river cutting through the middle. Map has 5 capture points: an office building, a roundabout, one of the two bridges, a construction site with a collapsed crane and a park. The river has 2 crossing points with 2 bridges and then a 3rd "pontoon" bridge in the middle.

This version of the map won't be receiving any updates besides updates to the Conquest whenever Andy pushes any updates

A lot of corners were cut to get this map this big and working in the object/size limits (a lot of scaled assets returning ugly stretched textures, lack of detail, repeating assets and scaling down the original plan for the map), but in the end I managed it (barely lol). The Conquest template also has its issues, but I still wanted to use it, so people could actually play this. Huge thanks to Andy for making the template, without him this end product wouldn't really have been possible

If and when we find or get fixes for these issues stopping from us having such big maps working in Portal, I am planning on updating and building on the map, trying to get it to my original vision. This Portal Jam version will stay as it's own version, like a time capsule

 Conquest Map
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Created by

pfp

tonisgaming

on

Nov. 3, 2025, 11:01 p.m.

last updated at

Nov. 3, 2025, 11:01 p.m.

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