custom-rush-template

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Custom Rush Template

Prefab

Updated: 26/05/24

A template to create your very own custom Rush mode. Set objectives, spawns, reinforcements, spawn points and more.

Edit the current setup or create your own layouts. This is a modular design so you can add additional maps.

I will continue to add more maps over time to the template and make quality of life improvements taking advantage of new features added to portal.

There is a Debug mode included that is enabled by default. This spawns an additional MCOM so that Bots will attack the objectives. If you plan on only using this for PVP then it is recommended to be turned off.

Included Maps:

  • Orbital
  • El Alamein
  • Manifest
  • Spearhead
  • Breakaway
  • Discarded
  • Exposure
  • Stranded
  • Kaleidoscope

(More maps will be added over time)

Features:

  • Modular design so you can edit the existing template or add your own maps
  • Create up to 2 layouts per map
  • Set custom locations for the MCOMs
  • Unlimited sectors
  • Custom spawn points for Players and Vehicles
  • Configurable reinforcements (Per Map)
  • Choose which team is Attacker or Defender (Per Map)
  • Enable and Disable Vehicles per team (Can also be changed per sector)
  • Enable and Disable Air Vehicles per team (Can also be changed per sector)
  • Bonus reinforcements on sector capture
  • Retreat phase
  • Spawn Protection
  • Option to use default base spawns

Update Changes:

  • Due to MCOMs no longer having icons due to an in game bug, custom icons have been added until it's fixed
  • Dummy MCOM positions relocated in the sky or underground. The AI still attracted to ground location.
  • Added optional variable (A/B Underground) for you to control the dummy MCOM positions.
  • Rebalanced maps/layouts
  • Added optional default reinforcements override

PLEASE NOTE:

Most of these maps use the large versions apart from El Alamein which uses the medium version. This means PS4 and XB1 will only be able to play El Alamein, however the other maps can be edited to work on smaller maps. This decision was made so we could create layouts in areas that are unused in the official Rush mode.

ABA94Y
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on

Sept. 14, 2023, 9:26 p.m.

last updated at

May 26, 2024, 9:23 p.m.

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