7
Multiplayer
Firefight - Tactical Conquest is a small team conquest with limited spawns played in 5 minute rounds. It is currently set to 12v12, but modifications can be made as necessary. It is a best of five, so the first team to win three rounds wins the match. You will have a 15 second prep phase in-between each round.
Winning a round can be achieved through three different scenarios:
- Secure all three capture points.
- Eliminate all enemies.
- Control more capture points when time expires.
Redeployment is only available when your team secures a capture point. Capture point deployment and deployment on squad mates/squad leader are restricted, forcing players to deploy at HQ.
Modifiers as of 10/13/2022:
Per Squad Character Limit: 1
Friendly Fire: ON
Headshot Damage Multiplier: 2
Bodyshot Damage Multiplier: 1.5
Projectile Speed Multiplier: 1.2
Man-Down Type: Instant Death
Soldier Move Speed Multiplier: 0.9
Soldier Health Regeneration: OFF
Vehicle Health Regeneration: OFF
Minimap: OFF
Crosshair: OFF
Vehicles: Only ground transport vehicles
Gadgets: No spawn beacons
All variants are set with AI, so please feel free to jump in and let me know what you guys think. Thanks!