firefight-tactical-conquest

7

Share

Report
Firefight - Tactical Conquest

Multiplayer

Firefight - Tactical Conquest is a small team conquest with limited spawns played in 5 minute rounds. It is currently set to 12v12, but modifications can be made as necessary. It is a best of five, so the first team to win three rounds wins the match. You will have a 15 second prep phase in-between each round.

Winning a round can be achieved through three different scenarios:

  1. Secure all three capture points.
  2. Eliminate all enemies.
  3. Control more capture points when time expires.

Redeployment is only available when your team secures a capture point. Capture point deployment and deployment on squad mates/squad leader are restricted, forcing players to deploy at HQ.

Modifiers as of 10/13/2022:

Per Squad Character Limit: 1

Friendly Fire: ON

Headshot Damage Multiplier: 2

Bodyshot Damage Multiplier: 1.5

Projectile Speed Multiplier: 1.2

Man-Down Type: Instant Death

Soldier Move Speed Multiplier: 0.9

Soldier Health Regeneration: OFF

Vehicle Health Regeneration: OFF

Minimap: OFF

Crosshair: OFF

Vehicles: Only ground transport vehicles

Gadgets: No spawn beacons

All variants are set with AI, so please feel free to jump in and let me know what you guys think. Thanks!

AAZUPF
Edit

Created by

pfp

iblakhawki

on

Oct. 4, 2022, 4:50 p.m.

last updated at

Oct. 13, 2022, 9:50 p.m.

24
23