6
Multiplayer
Experience a 16v16 mix of Conquest and Rush where there is an attacking team and a defending team. The attacking team must complete a list of sequential objectives while the other team defends them. The attackers will lose the match if all of their tickets reaches 0 or if the time limit is reached.
Objectives for the attacking team will either consist of taking flags or attacking the enemy MCOMs and completing objectives rewards the team with 10 more minutes on the timer and more tickets to attack with.
Each map has their own unique list of objectives to complete and can consist of areas that are usually not fought over. Not every map has the same amount of objectives to complete either, some maps might have longer matches or more difficult to attack/defend matches.
Both teams get two LATV4s to aid them with attacking and defending meaning half the team can be in a vehicle and half can be on foot if they so choose.