2
Multiplayer
What is Payload?
This classic game mode is known from many popular titles. One team needs to deliver the Payload to the target while the other team must stop it or push it back. Get close to the Payload to push it.
The more players that push the Payload, the faster it will move. There are checkpoints that will add additional time. Defenders can contest the payload and push it back to the last checkpoint. Attackers win by pushing the Payload to it's final target before the time runs out.
Features
- 6 Maps
- Custom UI
- Random weather conditions
- Silky smooth Payload movement
- Bots that will play the objective
- Scoring system for PTFO
- Cinematic ending π£π₯
We are always looking for feedback to further improve the experience. Please keep in mind that we will continue to support this mode as new features and maps are added to Portal.
Trailer
Future Plans:
- Add official out of bounds logic (when added to the game)
- Moving Payload Sounds (will be added when the moving sounds are fixed)
- Add new maps
- Potential alternative variants
Created by andy6170, TheOzzy and special thanks to mikedeluca_ for the Typescript Template
on
April 26, 2026, 7:28 p.m.
last updated at
April 26, 2026, 7:45 p.m.