portal-high-poly-extended-terrain-project

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Portal High Poly + Extended Terrain Project

Add Ons

I want to clarify that this is my initial release and there are a plethora of bugs. All models are not present or may render wrong in medium/high poly modes. This is a community driven project in which anyone can pitch in to correct models or request/build features for the plugin.

Github Repo - https://github.com/TabbedScamper/BF6_High_Poly_Godot_Plugin

Model Viewer Site - https://tabbedscamper.github.io/BF6_Model_Viewer/

DETAIL MODE | Build with the real models

Build with the real models. See the whole map. Never leave the editor.

  • Low, medium, and high-poly tiers for every placed prop. Swap the whole scene or just selected pieces.
  • New props get their real model instantly while a tier is active.
  • Textured or flat-grey study mode for judging pure geometry.
  • Object Library thumbnails switch to renders of the real models.
  • 100% non-destructive. low poly stays the source of truth, and overlays can never leak into your .tscn or published experience.

MAP CONTEXT | See the whole real map around your build

  • Full-accuracy terrain from the game's own heightmaps for all 24 launch maps (1 m native detail, three density levels).
  • Real satellite imagery plus each map's actual ground and cliff textures, blended by slope. Desert maps get sand, alpine maps get rock.
  • Over 670,000 original object placements at their exact in-game positions, rotations, and scales.
  • Real water extracted per map, down to Golmud's 18 mountain lakes each at its true height.
  • Distant skylines and mountain rings included.
  • Distance streaming with a range slider. MultiMesh batching keeps huge maps interactive.
  • On-demand downloads with a shared, deduplicated cache. A rock used by five maps downloads once.

TURBO | Editor performance tools

  • Distance culling past N metres.
  • Behind-camera culling for static geometry (skips shadow passes too).
  • Static-shadow kill switch for a big FPS win.
  • One-click purge of all downloaded models.

ZERO-MAINTENANCE UPDATES

  • The plugin updates itself with one click when a release ships.
  • Model updates only download what changed.
  • Game patches are handled server-side. Just hit "Reload map data."
  • Install by dropping the zip into addons/. Any folder, no configuration.

COMMUNITY | BF6 Model Viewer

  • Browse every Portal-placeable object in 3D in your browser, with Portal names and per-map availability.

  • Submit model fixes through a validated PR flow. Approved fixes ship to everyone's next "Update Models" click.

NONE

Created by

pfp

tabbedscamper

on

July 7, 2026, 3:39 p.m.

last updated at

July 7, 2026, 3:59 p.m.