Based on the official game mode created by DICE however with enhanced gameplay and is supported on 5 maps (This number may increase with updates).
Retribution is a mix of Breakthrough and Rush. Attackers must push through each sector and then destroy all the MCOMs at the end.
Defenders need to hold the objectives and protect them until the attackers run out of tickets or run out of time.
- Custom spawns for players and vehicles
- Spawn protection
- Retreat phase
- Bonus time and reinforcements on each successful sector capture
- Custom vehicles enabled/disabled per map and sector
- Editable (So you can edit the settings and make your own additions)
The AI can have difficulty attacking MCOMs, so we have included an additional option within the editor called "AI_Debug_Mode". By default this is set to false. However you can enable it. It simply adds dummy MCOMs to attract the attacking AI that are out of reach. You can find this setting right at the start of the MOD.
Feb. 1, 2023, 9:55 p.m.
last updated at
June 8, 2023, 8:54 a.m.