scavengers-looter-shooter

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Scavengers - Looter Shooter

Multiplayer

  1. Kill an enemy with a primary weapon.
  2. Finish your victim. (+1pt.) (until the fallen enemy bleeds out, you will not be able to take any action, including picking up a weapon or saving a fallen ally)
  3. Finish ANY marked enemy in any way. (+1pt.) This way, in addition to gaining a point for your team, help your allies (you unlock their interactions)
  4. Rescue a marked ally (+1pt.). Once and for all. Interrupting reanimation means losing the chance to gain a point. Don't bleed out too quickly if you are downed and marked. Saving you gives your team (+1pt.)
  5. Don't let the enemy save their teammate, because they will gain (+1pt.)
  6. Get a primary weapon to have a chance to gain more points. "EQ" on the map indicates the last known, potential resource location.
  7. You can pick up or swap ANY weapon, but taking a weapon from your victim replenishes your inventory. IMPORTANT NOTE! Collecting equipment takes a bit longer than picking up the weapon itself, so make sure you have the right place and time to search the corpses. Looting also involves swapping out your secondary weapon and other surprises.
  8. Secondary weapons will play an important role in this game. After getting a kill with your primary weapon, you will lose it immediately. Your secondary weapon will become your main tool. And although killing with a secondary weapon will not give you a chance to score a point, it will give you the opportunity to take your primary weapon from your victim.
  9. When you have a primary weapon, killing with a secondary weapon makes no sense. First of all, it does not give you a chance to score points, and on the way, after each kill with this weapon in this situation, it will force you to switch to your primary weapon.
  10. When you are saved from a knockdown, it turns out that you will lose some of your resources and your primary weapon will be swapped.
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Created by

pfp

pager_plhz

on

Oct. 6, 2024, 2:41 a.m.

last updated at

Oct. 6, 2024, 7:48 p.m.

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