// CODES TO HOST:
- [AA7SFY - CASUAL]
First to 6, Mav drone spectator [off] & Tie breaker [off], team switch sides every round.
- [AA5MPU - COMPETITIVE]
First to 6, Mav drone spectator [off] & Tie breaker [off], team switch sides every round, additional restictions in place & a pre-game team picking phase to undo default map to map team shuffling.
// HOW TO WIN..
Eliminate all enemy players or successfully arm and detonate 1 of 2 active MCOM stations before time runs out.
Eliminate all enemy players or defuse an armed MCOM or prevent the enemy from arming bomb before time runs out.
- Casual Alt only - "Sudden death" round:
If both teams are at match point, in the interest of equal opportunity as attacker and defender, MCOM station are disabled. The objective to win is the same for both teams in this round: eliminate all enemy targets.
Round length: 3 minutes
Score limit: Casual - First team to 3 round wins is victorious | Comp - First to 6.
Switching sides: Express - Attackers and defenders switch roles and spawns every 2nd round | Comp & Casual - Every round.
Mechanics: Only one of two MCOMs can be armed by the attacking team, once one is armed, the other is disabled. All attackers can plant (All available versions)
Plant time: ~3 seconds.
Defusal time: ~6 seconds.
Fuse time: 45 seconds.
"Round (#) Team MVP" achievement shown at the end of each round.
"Team EOD" (most armed & defused) acknowledgement shown after each round.
"Final Kill" acknowledgment shown after each round.
A small Kill-Feed showing all kills is visible when in the deploy screen after being eliminated.
Casual only: Recon spectator mode when eliminated by spawning at HQ with the MAV drone equipped
// RESTRICTIONS (Comp Only - Not Final)
Oct. 7, 2022, 4:17 a.m.
last updated at
May 21, 2023, 6:30 p.m.