This is a short and sweet game-type I put together that should be easy to understand for most players. Maximum Players: 32 (16v16)
The goal of the game is to take out the enemy team's MCOMs while defending your own. Both teams have three MCOMs to defend but only have one active at a time. After an MCOM has been destroyed, another one will be placed in 60 seconds with an icon over where it'll be placed and a message showing when it'll be active.
This is using Vehicle Team Deathmatch so there are fixed HQ spawns and currently only uses the map Spearhead, where the MCOMs for each team will be placed in the Printing and Painting Facilities (The Cubes). Both teams will have access to one Light Tank (EBAA Wildcat or EBLC-RAM), an Attack Chopper(Apache Warchief or Super Hokum), and two EMVK90-TORs
Game-Mode is currently unplayable with AI due to their response to the MCOMs, time limit is paused in the beginning until someone spawns in. Restricted XP as it uses custom logic.
May 15, 2023, 1:34 a.m.
last updated at
May 17, 2023, 6:39 a.m.