tech-campus-conquest-large-all-vehicle-types

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Tech Campus Conquest Large [All Vehicle Types]

Maps

Tech-Center Conquest Large (32vs32 with all vehicle types)

(With custom bots added, when not having enough players)

View of the map layout https://forums.ea.com/discussions/battlefield-6-general-discussion-en/tech-center-conquest-large-portal/12914263

Info:

It's my first attempt with portal-sdk/godot, so obviously bugs will pop-up.

I tried my best to replace most of the glitched buildings with solid objects. Using the same object they represent.

So on the battlefield, (within the ground troops border),

most glitches should be gone/replaced. Some glitched trees are still present though.

Stuff changed (WIP):

  • Extended the out of bounds border for ground troops and added a second bigger one, for air-vehicles. Only the aerial one is active atm.

Because i can't seem to find how to configurate it properly, using 2 seperate borders for different 'conditions' or unit types

  • The invisible water pool/lake has been covered. So no more sudden swimming in mid-air around that area.

  • Placed objects around some trees and bushes so they don't 'float' anymore)

  • added vehicles to both hq's, (atm only vehicle spawns at hq's)

Thanks to ViperStudiosAndy for his conquest template, his custom bot script and overall his great tutorials on using godot (portal) https://www.youtube.com/@ViperStudiosAndy

 Conquest Conquest Large
Z62MS

Created by

pfp

yinyangmartial

on

Nov. 30, 2025, 9:19 p.m.

last updated at

Dec. 2, 2025, 9:21 a.m.

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